Here is a non-exhaustive list of changes that will be made with Pangea beta 0.1.0.
Some changes, features, and new additions may still be added, modified, or removed.

 

New functionnalities

  • [Player] Add rolling ability for escaping some attacks
  • [Player] Adding capability of horse riding
  • [Player] Changing the hiiting reaction of enemies
  • [Player] changing the sound of sword hits in function of enemies or others actors hit \(trees, stones...\)
  • [FX] changing and optimize firestorm FX
  • [Animation] Changing player animation for sword \+ earth element attack \(sticking the sword in the ground\)
  • [Merchants] Rewrite merchants system \(saving the stocks in savegame, adding the capability of adding new item in stock from player inventory...\)
  • [World] Adding some little actions in game \(find a rabbit, watering garden...\)
  • [Player] Adding the bow as secondary weapon
  • [Player] adding the ability of using the fire for lighting inside caves with little animation (this will be automatic)
  • [Player] Adding a healing zone around the temples and playing an animation showing player meditating
  • [Player] Adding an visual or audio FX for loading supers magical attacks
  • [UI] Create a screen for a skill tree
  • [Player] Adding the new fire skills
  • [Player] Adding the new water skills
  • [Player] Adding the new earth skills
  • [Player] Adding the new air skills
  • [Player] Adding the new common skills

Bugfixes

  • [Controllers] Change one element at time instead of unlimited while pressing button
  • [Options] Check if window mode and resolutions are correctly applied

Enhancement

  • [Characters] Create new character for Moemi
  • [Characters] Create new character for Sig
  • [Characters] Create new character for Merchants
  • [Characters] Create new character for soldiers
  • [World] Creating the new world for Pangea
  • [Characters] Create new animations for locomotion for characters
  • [Weapons] Create a new sword for Moemi
  • [Weapons] Create a new sword for soldiers
  • [Weapons] Create a new sword for Sig
  • [Weapons] Create a spear for soldiers
  • [Characters] Create new animations for sword attacks
  • [Audio] adding some voices during attacks, while parrying
  • [World] Optimization of landscape
  • [Graphics] Assets optimizations
  • [Engine] Upgrading to Unreal Engine 5.6
  • [DLSS] Upgrading to Nvidia DLSS 4
  • [FMOD] Upgrading FMOD to version 2.03
  • [Player] Differents animations while Moemi is running/walking
  • [Audio] Reduce volumes for some effects
  • [Animations] Adding animations when hit while attacking
  • [UI] Rewrite inventory screen, map screen etc
  • [UI] Change the loading bar for charging magical attack
  • [UI] Rewrite the map system and minimap